For Blender artists

An AI asset pipeline for Blender

Generate, retopologize, unwrap and texture with AI, then bring clean GLBs into Blender for the finishing touches.

See the full pipeline

Clean GLBs straight into Blender

Models export as GLB with UVs and PBR materials, importing cleanly into Blender. Let AI handle the heavy lifting, generation, retopology, UVs, texturing, and keep Blender for the creative polish.

Clean GLBs straight into Blender

Automate the tedious parts

Quad retopology, UV unwrap and texture baking are the slow, repetitive steps. Asset Composer automates them so you spend Blender time on art direction, not cleanup.

Automate the tedious parts

Frequently asked questions

How does this fit with Blender?

Generate and prep assets in Asset Composer, export GLB, and import into Blender for final adjustments and scene assembly.

Does it do retopology and UVs?

Yes, automatic retopology and UV unwrap run inside the pipeline before export.

Can I texture before importing to Blender?

Yes, generate and bake PBR textures first, then bring the textured GLB into Blender.

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Speed up your Blender workflow with AI

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